Marking function
The Mark screen displays the markers and scenes
that are added to the record train.
- To create a point at the current point of the active record train regardless of the location of the Player Channel P1 or P2, press the Mark button.
- To view the marks, open the MARK screen.
- To add a mark to the point where the player is cued, press Mark.
-
To navigate marks with controller arrow keys, open the
MARK screen.
- From the touch screen select a mark. When it is cued, it is outlined with an orange border.
- Press the left arrow button from the right bank of buttons to move the selection up the screen to the older timecoded marks.
- Press the right arrow button to move the selection down the screen to the newer or later timecoded marks.
If you have ganged Player channels, selection of a mark point displays in both Player channels.
-
To create a Highlight from Marks, select the mark and
press the Add HL button.
A clip with default duration is created.