Adding markers using logging buttons
- Load the selected asset into the Source Viewer.
-
Click
the
Play button
or use other transport controls to preview the asset.
-
Do one of the following below:
- Click the appropriate logging button on the Button Panel.
- Press those keyboard shortcut keys that you had set for your logging buttons.
The marker and its metadata appear on the Log Panel. The marker applies to a selected point in time of the asset.
-
Enter the description of the marker in the
Log Panel.
This can be done easily if you already defined the Set auto-focus on marker creation to either Name, Description, or Tag in the user preferences setting for Advanced Logging.
The marker is added and automatically saved to the asset. A symbol indicates its location in the Source Viewer. If you select a symbol, the thumbnail associated with that point is loaded into the Source Viewer and the slider is moved to that position.
If you need to add keywords to your assets, you can still do so in the Source Viewer.